Hope
Hope. Modeled in Blender, Sculpted in Zbrush, Textures in SubstancePainter, materials PBR and render in EEvee, Blender 2.8
Hope. Modeled in Blender, Sculpted in Zbrush, Textures in SubstancePainter, materials PBR and render in EEvee, Blender 2.8
Modeled some elements in Blender and 3dsmax, Sculpt in Zbrush. Materials and textures in Sp, Render in Vray postpro in Ps. Alita Suite by Skaldy on Sketchfab […]
Echoes of the Future Modeled Blender, materials Pbr cycles en SP y postproducc in PS.
A Clon from the future modeled in Blender, Textures in Substance PAinter , render in cycles and Post in PS. View in 3D: Clon PK05T5002 by Skaldy on Sketchfab […]
Hablamos de arte en todos los ámbitos.
CONSEJOS E HISTORIAS DE UNA CHICA VIAJERA
GLOB▲L - M▲G▲ZINE
Algunas imágenes desordenadas, dos o tres millones de dudas sueltas y un obturador que hace click. Así comienza la existencia del fotonauta.
If a picture is worth 1000 words, this will leave you breathless.
photographer, wilderness guide, adventurer
travel and street photography
all about human interests
This picayune world, my own private Lilliput.
Art & Design Choice Cuts
Inspirational & creative ramblings of a self-confessed geek - Things I like, things I find and things I’m doing.
The Magazine of the American Society of Landscape Architects
live the creative life
“Un fotógrafo tiene que ser auténtico y en su obra, debe expresar emociones, provocar reacciones y despertar pasiones.” ~ Javier García-Moreno E.
Diario no diario de Carlos Carreter
Innovation, Creativity, Sustainability
Poesía, historias breves, libros